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Author:
Paola Antonelli (Editor), Anna Burckhardt (Contributor), Paul Galloway
Drawing

Never Alone: Video Games as Interactive Design

960.000
✺ Book infomation
Dimensions:
20.96 x 0.64 x 25.4 cm
Publish date:
25/8/2022
Language:
English
Page count:
160
✺  Content

Published in conjunction with an exhibition at The Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive design by examining 35 video games created between 1972 and 2018―from Space Invaders (1978) and Pac-Man (1980) to The Sims (2000) and Minecraft (2011). An overarching essay by the curator Paola Antonelli presents the pioneering criteria by which MoMA has chosen these video games for its collection, as well as the protocols for their acquisition, display, and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers, and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.

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Never Alone: Video Games as Interactive Design
960.000
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